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Things you would change in your fav games....

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Scouse
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Joined: 12 Feb 2004
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PostPosted: 21:32 - 10 Jul 2009    Post subject: Things you would change in your fav games.... Reply with quote

...if you could.


What is there about your favourite games that bug you and make you wish you could get that change to make things so much better?

For me a big annoyance after getting back into COD5 is that it doesn't save from checkpoints. Thumbs Down Being a man with a family and a job I don't always have much time to sit and play on my games. Made even worse that I'm currently working my way through on the hardest setting meaning that levels take that little bit longer.

Why can't they just have made it to save from checkpoints?? I'm so sick of getting 2/3's through 'burn 'em out' and having to start again every time I put it back on Crying or Very sad

Anyhow what bits of your favourite games would you change?
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Rowey
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Joined: 07 Oct 2007
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PostPosted: 13:06 - 11 Jul 2009    Post subject: Reply with quote

Shadow of the collosus should have a sequel.
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Azonicben
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Joined: 22 Aug 2007
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PostPosted: 17:15 - 11 Jul 2009    Post subject: Reply with quote

gran turismo, damage and custom paintwork livery editor
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Dischord
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PostPosted: 19:56 - 11 Jul 2009    Post subject: Reply with quote

Eliminate random encounters in rpg's.
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Dr. DaveJPS
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Joined: 24 May 2008
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PostPosted: 21:46 - 11 Jul 2009    Post subject: Reply with quote

fallout 3 removal of level cap
fable 2 for the pc Evil or Very Mad
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RealNinja
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Joined: 18 Mar 2004
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PostPosted: 12:15 - 12 Jul 2009    Post subject: Reply with quote

The ability to play your own music on some of the racing games would be nice, after all you can upload your own music to the HDD, so let me play it during the game .

Any end game bosses that are not 'clever' in how to beat them, they just hit rediculously hard and have stupid amounts of health.
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Misc
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Joined: 15 Aug 2005
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PostPosted: 13:54 - 12 Jul 2009    Post subject: Reply with quote

I think this goes for every game that's ever been made.

Clever AI.

I don't think i've ever played a game with realistic AI (apart from sports games)
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RealNinja
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PostPosted: 16:19 - 12 Jul 2009    Post subject: Reply with quote

The AI on F.E.A.R was one fo the best I have seen, granted, once you know what they will do, then it just becomes part of the game again, but to find that the 'normal' bad guys will look for cover under fire, fall back to a stronger position and try to outflank you comes as a bit of a surprize the first few times!
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WildGoose
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Joined: 21 Mar 2002
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PostPosted: 20:20 - 12 Jul 2009    Post subject: Reply with quote

The leveling system in Oblivion ruined it for me after a while, one game I got too weak as a fighter as I levelled up to get beyond certain points because 'you're doing it wrong' i.e. levelling up the wrong things etc etc and you get weaker relative to the monsters.

Another game where I tried to circumvent this by not levelling at all, i.e. never sleeping. And I can't get anything decent, or do a lot of the quests, as a lot of items and quests are levelled as well.

It's just all a big cock up, but I love that game so much (apart from the levelling system).

I realise certain mods have been released to tweak all this shite, but from the little I've read they seem to have overcomplicated it massively.
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ms51ves3
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Joined: 08 Jun 2007
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PostPosted: 23:07 - 12 Jul 2009    Post subject: Reply with quote

GTA IV: 200 flying rats.

ARRRRGGGHHHH!!!!!!

I've got 199 Mad

It's only worth 2.5% of the bloody game. Damn you Rockstar.
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That_Hornet
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Joined: 23 Apr 2009
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PostPosted: 18:50 - 13 Jul 2009    Post subject: Reply with quote

better bike controls in all games.

GTA 5 inc. Bike contorls are crap. everything about them are crap. dont accelerate without slipping the clutch and then try a corner then crash.....

Neutral

so disapointing. Have to do most things in a car.

I liked the old gta bike controls. But cant get it on 360 dont think...


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killa
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Joined: 18 Oct 2004
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PostPosted: 09:00 - 14 Jul 2009    Post subject: Reply with quote

I think more than anything in games i HATE rediculously accurate computer controlled characters, who can hit you in the head with a pistol at great distance.
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